View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001810 | unreal | ircd | public | 2004-05-11 22:08 | 2004-09-04 16:03 |
| Reporter | w00t | Assigned To | |||
| Priority | normal | Severity | feature | Reproducibility | N/A |
| Status | closed | Resolution | open | ||
| Summary | 0001810: Chanmodes +ps | ||||
| Description | Is it possible to either merge these modes, or allow them to be set at the same time? they both have different meanings, but both add to security. | ||||
| 3rd party modules | |||||
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See #0001313 Oh that bug is marked as private because too many idiots were replying to it, I've dumped it to http://www.vulnscan.org/tmp/bug1313.html edited on: 2004-05-11 22:29 |
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They don't have different meanings, and they never both need to be set. If I'm remembering correctly, +s does everything +p does and more. Hence why there is no reason to have both set. |
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Exactly. |
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Ok, so in essence mode p is redundant. |
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Yeah, +p is basically a less-protective +s. If you notice, EFnet (Hybrid) has already removed +p and replaced it with something else. I've considered doing the same in Unreal, but based on the reaction we got when wanting to remove +Q, I doubt people would like the idea. |
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yeap.. +p Channel Mode is useless. It's a good idea to remove it:) |
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Well, +p means private... doesn't this sound more like +i to you? ;) Maybe this? +s = Hide from /list /whois /who /names etc (the way it is now) +p = Lesser version of +i: Any user may /invite a user, not just chanops. |
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I really dont care about +p, but its nice to hear I wasnt the only one who didnt like +Q getting removed. |
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>but based on the reaction we got when wanting to remove +Q, I doubt people would like the idea. +Q isn't as useless as +p ;) . +Q is helpful when you use a channel with ChanServ SET PEACE. If you don't let your ops kick higher ops via ChanServ, why let them kick higher ops via IRC (because you might have some ops at level 5 and some at level 7 which is below the default autoprotect level). While +p kinda works in hand with ChanServ SET PRIVATE (which hides the channel from ChanServ LIST) +s is better way*10^7 better. Personally, I wouldn't care if you change/remove +p because I usually MLOCK it off because I either want the channel public, or I use +s. edited on: 2004-05-13 13:37 |
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Just remove this useless +p "private" mode:P Peace Mode ( +Q ) is useful module (in certain situations essential).. |
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my thoughts in this is, leave it but change it to this? " In UnrealIRCd (or what it used to be): +s: hide from /whois, hide from /who, don't show any users in /names, hide from /list, don't allow /topic #chan +p: hide from /whois, hide from /who, don't show any users in /names (All of the above only applies if you are not in the same channel of course) " -> +s: Hidden from /whois, /who & /list - no users in /names - doesnt allow /topic #chan +p: Hidden from /whois, /who & /list - no users in /names - allows /topic #chan I feel the above is a better answer, as +p hides it from /list but allows the /topic where as +s doesnt, this then doesnt make +p as reduntant as it is becoz it is hiding it from /list but allows a command +s doesnt |
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Do you mean restricting the use of the topic command, preventing the topic being changed? (except by U:Lines presumably) I really dont know if that should be done, considering the rest of the mode's abilities. An idea: In all but: remove +p as such, and make +p redirect to +s for now?? Perhaps a webpoll is in order. edited on: 2004-05-20 19:24 |
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>Do you mean restricting the use of the topic command, preventing the topic being changed? I think he's refereing to using /topic #chan to read the topic, not set it. |
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My opinion is this: Like the command /akill and /rakill say a notice with this comment: "The private chanmode (+p) is no longer in use. Please use secret chanmode (+s)" |
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vonitsanet, I meant that, except instead of saying "use this" it would just go ahead and use it. |
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hmm... yeah lets change/remove +p i shall do some thinking and playing on my LAN server (i wouldnt dare mess with something that has users on it LOL... the Net im with only uses non-modified unreals :) ) if i come up with some good idea that works for +p, i'll definitely post it. I'd suggest, if codemastr and syzop dont disagree, that you all think of ideas for +p as well. It might give their minds a head start, having ideas to work with, rather than sitting at an empty workbench. :-D |
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I've already decided against changing +p since it will break clients. I have no intention of changing this mode at all. |
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icky :-P though, as i havent learned to code/modify chanmodes yet, let's just go ahead n close this'n up LOL :-D besides, I havent thought of anything to replace +p (and ive been thinking for a whole day), so my guess is there really isnt anything we need to put over it. and that was good to point out that about clients, codemastr, as I hadnt thought about the clients knowing about +p |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2004-05-11 22:08 | w00t | New Issue | |
| 2004-05-11 22:23 | syzop | Note Added: 0006179 | |
| 2004-05-11 22:26 |
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Note Added: 0006180 | |
| 2004-05-11 22:29 | syzop | Note Edited: 0006179 | |
| 2004-05-11 22:29 | syzop | Note Added: 0006181 | |
| 2004-05-12 00:39 | w00t | Note Added: 0006193 | |
| 2004-05-12 00:45 |
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Note Added: 0006194 | |
| 2004-05-12 06:44 | vonitsanet | Note Added: 0006197 | |
| 2004-05-12 13:31 | aquanight | Note Added: 0006204 | |
| 2004-05-12 19:56 | w00t | Note Added: 0006216 | |
| 2004-05-13 13:36 | aquanight | Note Added: 0006241 | |
| 2004-05-13 13:37 | aquanight | Note Edited: 0006241 | |
| 2004-05-14 16:53 | vonitsanet | Note Added: 0006268 | |
| 2004-05-15 14:49 | White_Magic | Note Added: 0006275 | |
| 2004-05-20 19:19 | w00t | Note Added: 0006352 | |
| 2004-05-20 19:24 | w00t | Note Edited: 0006352 | |
| 2004-05-21 09:36 | aquanight | Note Added: 0006358 | |
| 2004-05-23 11:12 | vonitsanet | Note Added: 0006390 | |
| 2004-05-24 01:13 | w00t | Note Added: 0006395 | |
| 2004-07-15 01:43 | Zell | Note Added: 0007082 | |
| 2004-07-15 12:53 |
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Note Added: 0007092 | |
| 2004-07-15 20:43 | Zell | Note Added: 0007100 | |
| 2004-09-04 16:03 |
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Status | new => closed |