View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000929 | unreal | ircd | public | 2003-04-28 20:35 | 2003-11-20 19:43 |
| Reporter | Cruiser | Assigned To | |||
| Priority | normal | Severity | crash | Reproducibility | always |
| Status | closed | Resolution | fixed | ||
| Product Version | 3.2-beta15 | ||||
| Summary | 0000929: Segfault on computers with PPC processors | ||||
| Description | I loaded all versions of Unreal from 3.1.5 through 3.2b15 and everytime someone signed onto the server, it would segfault when someone would join a channel or when something was done, like an sajoin or a kick, for example. The computer is running the latest distro of Gentoo Linux on a Mac. I know this problem applies to macs because I tried it out on another mac running Linux, and the same problem happened. OpenSSL 0.9.6g 9 Aug 2002 built on: Wed Dec 4 19:30:15 Local time zone must be set--see zic manual page 2002 platform: linux-ppc options: bn(64,32) md2(int) rc4(ptr,char) des(idx,risc1,16,long) idea(int) blowfish(idx) compiler: gcc -fPIC -DTHREADS -D_REENTRANT -DDSO_DLFCN -DHAVE_DLFCN_H -DB_ENDIAN -DTERMIO -O2 -mcpu=750 -pipe -mpowerpc-gfxopt -fsigned-char -fomit-frame-pointer -Wall | ||||
| Steps To Reproduce | compile, make, etc. as normally, boot up the IRCD, have someone (or two) signon to the server, then have them join a channel with you in it, or have them sajoin a channel, etc. | ||||
| 3rd party modules | |||||
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Not sure if I have some time, but can I get a login or something? [email protected] Might be some complicated problem however :/. |
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This was reported several times, probably for over a year. But no one ever gave us access to a PPC system, therefore we were unable to find out what caused it... |
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Aye, I can hook you guys up with a shell account on one of the mac machines I was going to use. Lemme know if it's okay with you. [email protected] Thanks |
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roger ;p |
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Fixed in .1854 |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2003-04-28 20:35 | Cruiser | New Issue | |
| 2003-04-28 23:27 | syzop | Note Added: 0002537 | |
| 2003-04-29 02:50 |
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Note Added: 0002553 | |
| 2003-05-01 20:01 | syzop | Status | new => confirmed |
| 2003-05-01 20:01 | syzop | Product Version | => 3.2-beta15 |
| 2003-05-01 20:01 | syzop | Summary | Segfault for all versions of Unreal (including 3.2b15) on computers with PPC processors => Segfault on computers with PPC processors |
| 2003-05-02 03:37 | Cruiser | Note Added: 0002603 | |
| 2003-05-05 02:11 | syzop | Note Added: 0002655 | |
| 2003-07-15 14:37 |
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Status | confirmed => resolved |
| 2003-07-15 14:37 |
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Resolution | open => fixed |
| 2003-07-15 14:37 |
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Assigned To | => codemastr |
| 2003-07-15 14:37 |
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Note Added: 0003234 | |
| 2003-11-20 19:43 | syzop | Status | resolved => closed |