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IDProjectCategoryView StatusLast Update
0002536unrealircdpublic2007-04-27 05:17
Reporterdevice Assigned To 
PrioritynormalSeverityfeatureReproducibilityalways
Status closedResolutionwont fix 
Product Version3.2.3 
Summary0002536: Configuring chroot
DescriptionI think it is not right to set uid/gid and chroot path in header file of unreal before compiling it. Because if i pack it into rpm, i need to set fixed gid/uid for all users, using my rpm. And i shall create such user on a user's computer, but i don't know is there such gid/uid as i've provided in header file..
imho the best solution is to make possible to run uircd chrooted via command options, like in ircd-bahamut, e.g. unreal -u uircd -g uircd -r /var/lib/unreal
that would improve unreal's expansibility and convenience. I'd like to patch uircd myself, but my C++ skills are too weak yet ;)
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Issue History

Date Modified Username Field Change
2005-05-27 08:36 device New Issue
2007-04-27 05:17 stskeeps Status new => closed
2007-04-27 05:17 stskeeps Resolution open => wont fix