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IDProjectCategoryView StatusLast Update
0005687unrealircdpublic2020-05-28 00:45
Reporterwestor Assigned Tosyzop  
PrioritynormalSeveritymajorReproducibilityalways
Status resolvedResolutionfixed 
Product Version5.0.4 
Fixed in Version5.0.5.1 
Summary0005687: IRCD sends 2 times the NICK when services force a nickname change due late to identify
DescriptionHello,

I am trying to run unrealircd 5.0.5 on the latest atheme .git (7.0.3-rc2) i saw that when someone lates to identify then the services changing the nickname to a random, i am joined in 1 channel, ircd here seems to send two times the NICK command.

Debug:

<- @time=2020-05-27T20:10:50.931Z;msgid=PeT1cWMWtQ9lbIlO11mFrm :[email protected] NOTICE new_aaa :You failed to identify in time for the nickname new_aaa
<- @time=2020-05-27T20:10:50.931Z;msgid=nbyEePzv2m4BCeFdcLuZbv :[email protected] NICK :Unidentified_2467
<- @time=2020-05-27T20:10:50.931Z;msgid=nbyEePzv2m4BCeFdcLuZbv :new_aaa NICK :Unidentified_2467

Image example: https://i.imgur.com/6PFTbw6.png

- Thanks!
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3rd party modules

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syzop

2020-05-28 00:42

administrator   ~0021594

Thanks for the report, fixed now.
https://github.com/unrealircd/unrealircd/commit/7b211efeb711d53bb529f8e9469b6962c39a0e1a

syzop

2020-05-28 00:45

administrator   ~0021596

I've changed the reported version to 5.0.4 by the way, since the bug was also in that version.

Issue History

Date Modified Username Field Change
2020-05-27 22:15 westor New Issue
2020-05-28 00:42 syzop Assigned To => syzop
2020-05-28 00:42 syzop Status new => resolved
2020-05-28 00:42 syzop Resolution open => fixed
2020-05-28 00:42 syzop Fixed in Version => 5.0.5.1
2020-05-28 00:42 syzop Note Added: 0021594
2020-05-28 00:45 syzop Product Version 5.0.5 => 5.0.4
2020-05-28 00:45 syzop Note Added: 0021596