View Issue Details

IDProjectCategoryView StatusLast Update
0003161unrealircdpublic2008-08-08 09:26
ReporterAndrewXC Assigned To 
PrioritynormalSeveritycrashReproducibilityalways
Status closedResolutionopen 
Product Version3.2.6 
Summary0003161: ircd giving me a weird error when I try to connect as well as other users.
DescriptionWell, I don't think it's an Unreal 3.2.6 bug, bug Stskeeps asked me to report it anyway just to look into it.

When I upgraded one of my ircd's to 3.2.6, I got an error like this:

* Connect retry #6 66.252.28.187 (6667)
-
* [10053] Software caused connection abort

As well as any other user that tries to connect. Sometimes the error will occur, sometimes it won't.

I tried reverting to 3.2.5 but I'm oddly enough still getting the same error.

Stskeeps asked me to include this in the bug report:

Limiting open port RST response from 769 to 200 packets/sec


Steps To ReproduceSimply start the ircd and try connecting.
3rd party modules

Activities

Bricker

2006-12-23 20:43

reporter   ~0012889

Give some info: What OS (and specs of machine) also, are you running any third party modules? also, is your dns or firewall acting up previously?

avb

2006-12-24 02:28

reporter   ~0012890

This also can be happened if you try to connect to ssl port in non-ssl mode (mIRC), or if you try to connect to serversonly port

stskeeps

2006-12-24 07:22

reporter   ~0012891

not an SSL issue, checked this - saw the listener and all. With telnet it basically looks like it opens the connection (and accepts), and as soon as you send data to it, it disconnects the user. The open connection does not appear in /trace or gets disconnected when /quote close

AndrewXC

2006-12-24 14:25

reporter   ~0012895

No third party modules are running, dns/firewall hasn't been acting up as far as I know, and the OS is FreeBSD 5.5.

stskeeps

2007-04-27 03:57

reporter   ~0013781

This still seemed odd.. Does it still happen?

syzop

2008-08-08 09:26

administrator   ~0015343

Hm, quite old issue. Due to the oddness and due to what Stskeeps said (kernel log, and not appearing in trace and not closing with close) I'm kinda assuming it's not caused by Unreal but something.. else... also the kernel log makes me think it's some kind of attack? dunno.

closing this one.

Issue History

Date Modified Username Field Change
2006-12-23 19:43 AndrewXC New Issue
2006-12-23 20:43 Bricker Note Added: 0012889
2006-12-24 02:28 avb Note Added: 0012890
2006-12-24 07:22 stskeeps Note Added: 0012891
2006-12-24 14:25 AndrewXC Note Added: 0012895
2007-04-27 03:57 stskeeps Note Added: 0013781
2007-04-27 03:57 stskeeps Status new => feedback
2008-08-08 09:26 syzop QA => Not touched yet by developer
2008-08-08 09:26 syzop U4: Need for upstream patch => No need for upstream InspIRCd patch
2008-08-08 09:26 syzop Status feedback => closed
2008-08-08 09:26 syzop Note Added: 0015343