View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003433 | unreal | ircd | public | 2007-07-09 12:45 | 2007-07-09 15:27 |
| Reporter | totalsolid | Assigned To | |||
| Priority | normal | Severity | tweak | Reproducibility | have not tried |
| Status | closed | Resolution | no change required | ||
| Product Version | 3.2.7 | ||||
| Summary | 0003433: sendto_services_butone_token function | ||||
| Description | Just like the sendto_serv_butone_token function, but the message just sending to services server (SERVICES_NAME). I think, however this function must be in unrealircd.Because sometimes we want to send messages (also tokens) just to services server.The other servers does not need those messsages.When servers gets those messages, it would be complicated for servers (except services server).Besides this is just services server. Regards. | ||||
| 3rd party modules | |||||
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Silly - if you want something that should be destined for a services server, make a hunt_server for that specific server. As in, SOMETHING services.my.network :foo for example. We cannot expect ircd to know what's services locally and most networks don't work this way. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2007-07-09 12:45 | totalsolid | New Issue | |
| 2007-07-09 15:27 |
|
Status | new => closed |
| 2007-07-09 15:27 |
|
Note Added: 0014462 | |
| 2007-07-09 15:27 |
|
Resolution | open => no change required |