View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003488 | unreal | ircd | public | 2007-07-26 22:56 | 2007-07-26 23:10 |
| Reporter | Stealth | Assigned To | |||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | closed | Resolution | fixed | ||
| Product Version | 4.0-devel | ||||
| Summary | 0003488: [Unreal 4] WATCH and umode +x | ||||
| Description | When a nick is on someone's WATCH list, and +x is set for connect::modes, the real host is still sent when the user connects. | ||||
| 3rd party modules | |||||
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I'm pretty sure you have this, but to make sure, you have m_conn_umodes and m_cloaking loaded, correct? |
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I saw this on ChatSpike... so I'm pretty sure they do considering I get +x and a cloaked host :P |
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nvm... chatspike is too lame to run the current version :P |