View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003506 | unreal | ircd | public | 2007-08-07 17:04 | 2009-07-24 01:06 |
| Reporter | aegis | Assigned To | aquanight | ||
| Priority | normal | Severity | tweak | Reproducibility | always |
| Status | closed | Resolution | open | ||
| Product Version | 4.0-devel | ||||
| Summary | 0003506: unreal4 lacks optimization | ||||
| Description | Unreal4 isn't using optimization (-O2?) or -pipe. | ||||
| Additional Information | I added -O2 -pipe to the Makefile and successfully built the ircd, libs, modules. It's apparent that $opt_disable_debug isn't being defined in configure, so i've provided a patch for configure to define $opt_disable_debug and to use -pipe. Feedback on my simple patch is appreciated. | ||||
| Attached Files | configure-O2-pipe.patch (43,250 bytes) | ||||
| 3rd party modules | |||||
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Info devs, pls. |
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InspIRCd seems to think optimization is evil.. which I personally think is BS, it just makes hidden bugs come out faster. The -pipe thing is incorrect but we need to look at why exactly we crash at something simple as -O2 .. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2007-08-07 17:04 | aegis | New Issue | |
| 2007-08-07 17:04 | aegis | File Added: configure-O2-pipe.patch | |
| 2007-08-08 22:13 | Bricker | Note Added: 0014704 | |
| 2007-08-08 22:13 | Bricker | Assigned To | => aquanight |
| 2007-08-08 22:13 | Bricker | Status | new => feedback |
| 2007-08-10 08:14 |
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Note Added: 0014705 | |
| 2009-07-24 01:06 | Stealth | Status | feedback => closed |