View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002373 | unreal | documentation | public | 2005-02-26 02:23 | 2005-02-28 16:37 |
Reporter | webfox | Assigned To | syzop | ||
Priority | normal | Severity | tweak | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Product Version | 3.2.3 | ||||
Fixed in Version | 3.2.3 | ||||
Summary | 0002373: doc/technical/token.txt out of date | ||||
Description | When trying to find some documentation on tokens used by Unreal, I found many missing from the token.txt file - most noticably things like NICK. I've compiled a new list by grep'ing out all tokens from the latest cvs source, and sorting the list by token. Attached is the updated list. | ||||
Tags | No tags attached. | ||||
Attached Files | |||||
3rd party modules | |||||
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Additionally, there is one token I left off the list, defined as TOK_NONE, "" (null) - as there's no corresponding MSG_NONE that I could see to pair with it. Also, as an aside, some messages and tokens are #defined multiple times - once in msg.h, then again inside of their specific module files. Not sure if this might cause problems later on or not, but I thought I'd point it out. |
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Updated version now in CVS (ran my cmd thingy and then diff'ed... removed unneeded ones, etc.. there will probably still be several listed that are never sent over the network, but ah well... who cares :P). CVS .309: - Updated doc/technical/token.txt, reported by webfox (0002373). |
Date Modified | Username | Field | Change |
---|---|---|---|
2005-02-26 02:23 | webfox | New Issue | |
2005-02-26 02:23 | webfox | File Added: token.txt | |
2005-02-26 02:48 | webfox | Note Added: 0009317 | |
2005-02-28 16:37 | syzop | Status | new => resolved |
2005-02-28 16:37 | syzop | Fixed in Version | => 3.2.3 |
2005-02-28 16:37 | syzop | Resolution | open => fixed |
2005-02-28 16:37 | syzop | Assigned To | => syzop |
2005-02-28 16:37 | syzop | Note Added: 0009371 |