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IDProjectCategoryView StatusLast Update
0002392unrealdocumentationpublic2005-03-05 12:40
ReporterDukat Assigned Tocodemastr 
PrioritynormalSeveritytrivialReproducibilityalways
Status resolvedResolutionfixed 
Fixed in Version3.2.3 
Summary0002392: Better documentation on new channelmode +j
DescriptionIn the section "3.12 - Anti-Flood features" join throttle is only explained as "j = join throttling (per-user basis)".
It should probably be explained a bit more/longer (similar as +f?), i.e. how it works exactly (syntax; affecting only the channel with +j? or all channels?)

Something like in the release notes should be fine:
Channel mode +j (jointhrottle)
If you set +j X:Y you limit each user (individually) to X joins per Y seconds to the [that?] channel.
Additional InformationBug suggested by Syzop :D

(Oh and yes I'm aware that it's mentioned in the channel mode list.)
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codemastr

2005-03-05 12:40

reporter   ~0009433

Added in .324

Issue History

Date Modified Username Field Change
2005-03-05 06:37 Dukat New Issue
2005-03-05 11:37 syzop Status new => acknowledged
2005-03-05 12:40 codemastr Status acknowledged => resolved
2005-03-05 12:40 codemastr Fixed in Version => 3.2.3
2005-03-05 12:40 codemastr Resolution open => fixed
2005-03-05 12:40 codemastr Assigned To => codemastr
2005-03-05 12:40 codemastr Note Added: 0009433