View Issue Details

IDProjectCategoryView StatusLast Update
0002466unrealircdpublic2005-04-18 15:41
ReporterSnake Assigned Tosyzop  
PrioritynormalSeveritytextReproducibilityalways
Status resolvedResolutionfixed 
Product Version3.2.3 
Fixed in Version3.2.4 
Summary0002466: Channel mode 'G' given twice in a /VERSION response
DescriptionA /VERSION response from my server (UnrealIRCd 3.2.3):

CMDS=KNOCK,MAP,DCCALLOW,USERIP SAFELIST HCN MAXCHANNELS=20 CHANLIMIT=#:20 MAXLIST=b:60,e:60,I:60 NICKLEN=30 CHANNELLEN=32 TOPICLEN=307 KICKLEN=307 AWAYLEN=307 MAXTARGETS=20 WALLCHOPS are supported by this server

WATCH=128 SILENCE=50 MODES=12 CHANTYPES=# PREFIX=(ohv)@%+ CHANMODES=beIqa,kfL,lj,psmntirRcOAQKVGCuzNSMTG NETWORK=(hidden) CASEMAPPING=ascii EXTBAN=~,cqnr ELIST=MNUCT STATUSMSG=@%+ EXCEPTS INVEX are supported by this server

You can see in CHANMODES= the channel mode 'G' specified twice.
TagsNo tags attached.
3rd party modules

Activities

vonitsanet

2005-04-09 15:48

reporter   ~0009722

Yeap. On the last CVS exist too

CHANMODES=beI,kfL,lj,psmntirRcOAQKV G CuzNSMT G

syzop

2005-04-18 15:41

administrator   ~0009776

Fixed in .350

- Fixed chanmode G showing up twice in 005, reported by Snake (0002466).

Issue History

Date Modified Username Field Change
2005-04-09 12:17 Snake New Issue
2005-04-09 15:48 vonitsanet Note Added: 0009722
2005-04-09 20:47 syzop Status new => acknowledged
2005-04-18 15:41 syzop Status acknowledged => resolved
2005-04-18 15:41 syzop Fixed in Version => 3.2.4
2005-04-18 15:41 syzop Resolution open => fixed
2005-04-18 15:41 syzop Assigned To => syzop
2005-04-18 15:41 syzop Note Added: 0009776