View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002598 | unreal | ircd | public | 2005-07-24 16:51 | 2005-11-11 03:15 |
Reporter | Cnils | Assigned To | |||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | resolved | Resolution | wont fix | ||
Platform | any | OS | any | OS Version | any |
Product Version | 3.2.3 | ||||
Summary | 0002598: Reload SSL certificates at rehash | ||||
Description | I'd like to see SSL certificates to be reloaded at a rehash. Any reason why it's not done as it is? The advantage would be that I can replace expired certs with new ones without restarting the ircd. | ||||
Tags | No tags attached. | ||||
3rd party modules | |||||
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IIRC, SSL certs need a restart to reload because all the SSL clients need to disconnect to reload the SSL cert... So in a way, this is impossible unless Unreal /kill's all the SSL clients before reloading the cert. |
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Bugz's right on this one, but hmm. The way it's done in the code it's not possible, since it's a bitch to turn that ship about, because of the server socket context etc. It makes more sense to not touch this topic, and just run a restart. Your SSL certificates expires should match with when you should upgrade Unreal etc ;) |
Date Modified | Username | Field | Change |
---|---|---|---|
2005-07-24 16:51 | Cnils | New Issue | |
2005-07-25 00:16 | Stealth | Note Added: 0010244 | |
2005-11-11 03:15 |
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Note Added: 0010697 | |
2005-11-11 03:15 |
|
Status | new => resolved |
2005-11-11 03:15 |
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Resolution | open => wont fix |
2005-11-11 03:15 |
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Assigned To | => stskeeps |