View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0003569 | unreal | ircd | public | 2008-01-05 13:22 | 2019-10-14 15:44 |
Reporter | argvx | Assigned To | syzop | ||
Priority | normal | Severity | tweak | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
OS | FreeBSD | OS Version | 6.2 | ||
Product Version | 3.2.8 | ||||
Fixed in Version | 4.2.4 | ||||
Summary | 0003569: Channel +b/+e/+I after netsplit | ||||
Description | if server was in split and on channel someone set +b (or +eI) at the other server(s), after netsplit in who set that ban on that server not show real nick, only servername and this is very bad.. SJOIN protocol need some improvement for that.. | ||||
Tags | No tags attached. | ||||
3rd party modules | |||||
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I can't find the report, but you will find that this is intentional (from memory), as it is/was considered useless use of bandwidth. |
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then it can be optional in include/config.h |
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Useless use of bandwidth? Hell no, I want to know who set which bans in my channel so I can ask them what happened or remind them to not forget to remove bans. |
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This does seem like a good idea. Does anyone have any ideas on how to do this without client breakage or confusion? The best I can come up with is have the bans set using the servername on resync, then send another command with the original setter and time set, then give the proper information to clients when they request a ban listing. |
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I would recommend a configurable option similar to the vhost setting. Since, almost no matter what you do, there's going to be a client desync somewhere. Either, a client freaking out that a nick on the channel doesn't exist or isn't an op (bots mostly) Or, lying to the client about the real data. Maybe have three configurable options: set::resync::modes = "server"; - server sets them, current behavior set::resync::modes = "users"; - user appears to set them, regardless if they are active or opped set::resync::modes = "server-initial"; - server sets them on the sync, but a /mode #chan +b/e/I, shows the user and original timestamp |
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UnrealIRCd 4.2.4 (or .3?) syncs this information nowadays, the PROTOCTL options is called SJSBY |
Date Modified | Username | Field | Change |
---|---|---|---|
2008-01-05 13:22 | argvx | New Issue | |
2008-01-05 14:12 | w00t | Note Added: 0014951 | |
2008-01-05 14:14 | argvx | Note Added: 0014954 | |
2008-01-07 22:30 | Shining Phoenix | Note Added: 0014966 | |
2009-07-23 18:07 | Stealth | Note Added: 0015890 | |
2010-04-03 11:41 | driew | Note Added: 0016051 | |
2019-10-14 15:44 | syzop | Assigned To | => syzop |
2019-10-14 15:44 | syzop | Status | new => resolved |
2019-10-14 15:44 | syzop | Resolution | open => fixed |
2019-10-14 15:44 | syzop | Fixed in Version | => 4.2.4 |
2019-10-14 15:44 | syzop | Note Added: 0020981 |