View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003590 | unreal | ircd | public | 2008-01-20 03:02 | 2015-07-09 20:00 |
Reporter | fez | Assigned To | syzop | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
OS | any | OS Version | any | ||
Product Version | 3.2.7 | ||||
Fixed in Version | 3.4-beta1 | ||||
Summary | 0003590: SVSMODE operator count bug | ||||
Description | If you use a U:Lined server to send SVSMODE <user> +oO (that is, both operator and local operator), then the server operator count increases (as one would expect). When that user later quits, IRCstats.operators is not decremented however. If you just use SVSMODE +o, then the oper count is decremented when the user disconnects. It only seems to take effect if +O is also used. | ||||
Steps To Reproduce | e.g., from a services package like anope, run /lusers (take note of oper count) /operserv umode someuser +oO /lusers (oper count should increase by one) /kill someuser /lusers (oper count was not decreased) | ||||
Additional Information | I tried to track it down myself, but couldn't... It seems IRCstats is controlled from all over the place.... | ||||
Tags | No tags attached. | ||||
3rd party modules | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
2008-01-20 03:02 | fez | New Issue | |
2015-07-09 19:59 | syzop | Note Added: 0018466 | |
2015-07-09 19:59 | syzop | Status | new => resolved |
2015-07-09 19:59 | syzop | Fixed in Version | => 3.4-beta1 |
2015-07-09 19:59 | syzop | Resolution | open => fixed |
2015-07-09 19:59 | syzop | Assigned To | => syzop |