View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004169 | unreal | ircd | public | 2013-02-12 16:36 | 2015-10-26 11:07 |
Reporter | warg | Assigned To | syzop | ||
Priority | normal | Severity | minor | Reproducibility | N/A |
Status | resolved | Resolution | fixed | ||
OS | WIN32 | ||||
Product Version | 3.2.10 | ||||
Fixed in Version | 4.0.0-rc2 | ||||
Summary | 0004169: Undefined variable used in makefile.win32 | ||||
Description | On line 281-282 for ./UNREAL.EXE: in makefile.win32: ./UNREAL.EXE: SRC/UNREAL.OBJ SRC/WIN32/UNREAL.RES $(LINK) $(DBGLFLAGST) advapi32.lib src/unreal.obj src/win32/unreal.res There is no "DBGLFLAGST" defined. Also, on line 155-156 for CFLAGS and 157-258 for CFLAGSST in makefile.win32: CFLAGS=$(DBGCFLAG) $(TRE_INC) $(CARES_INC) $(LIBCURL_INC) $(ZLIB_INC) $(OPENSSL_INC) /J /I ./INCLUDE /I ./INCLUDE/WIN32/ARES /Fosrc/ /nologo \ $(ZIPCFLAGS) $(CURLCFLAGS) $(FD_SETSIZE) $(SSLCFLAGS) $(NS_ADDRESS) /D NOSPOOF=1 /c /D _CRT_SECURE_NO_DEPRECATE /D _CRT_NONSTDC_NO_DEPRECATE /D _USE_32BIT_TIME_T I don't believe NS_ADDRESS is used. | ||||
Additional Information | Regarding DBGLFLAGST, this means unreal.exe is being linked without any LFLAGS. Perhaps this is intended and should be removed. If not, then perhaps changed to DBGLFLAG (DBGLFLAG=/DEBUG). | ||||
Tags | No tags attached. | ||||
3rd party modules | |||||
Date Modified | Username | Field | Change |
---|---|---|---|
2013-02-12 16:36 | warg | New Issue | |
2013-02-19 22:49 | syzop | Status | new => acknowledged |
2015-10-26 11:06 | syzop | Status | acknowledged => resolved |
2015-10-26 11:06 | syzop | Fixed in Version | => 4.0.0-rc2 |
2015-10-26 11:06 | syzop | Resolution | open => fixed |
2015-10-26 11:06 | syzop | Assigned To | => syzop |