View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0005787 | unreal | ircd | public | 2020-11-22 15:08 | 2020-11-22 16:07 |
Reporter | Le_Coyote | Assigned To | syzop | ||
Priority | normal | Severity | major | Reproducibility | sometimes |
Status | resolved | Resolution | fixed | ||
Product Version | 5.0.7 | ||||
Fixed in Version | 5.0.8-rc1 | ||||
Summary | 0005787: unreal reports "this server is full" and closes connection, when it is nowhere near maxclients or fd limit | ||||
Description | Checked with Syzop in real-time: stats Y reports 1000 clients when there are only 150 | ||||
Tags | No tags attached. | ||||
3rd party modules | |||||
|
Thanks! Should be fixed now. https://github.com/unrealircd/unrealircd/commit/f808e56ffbfbfe7e02498ec59b4e81e6146d597c commit f808e56ffbfbfe7e02498ec59b4e81e6146d597c (HEAD -> unreal50, origin/unreal50) Author: Bram Matthys <[email protected]> Date: Sun Nov 22 16:03:42 2020 +0100 Fix counting clients twice. Reported by Le_Coyote. |
Date Modified | Username | Field | Change |
---|---|---|---|
2020-11-22 15:08 | Le_Coyote | New Issue | |
2020-11-22 16:06 | syzop | View Status | private => public |
2020-11-22 16:07 | syzop | Assigned To | => syzop |
2020-11-22 16:07 | syzop | Status | new => resolved |
2020-11-22 16:07 | syzop | Resolution | open => fixed |
2020-11-22 16:07 | syzop | Fixed in Version | => 5.0.8-rc1 |
2020-11-22 16:07 | syzop | Note Added: 0021833 |