View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0005787 | unreal | ircd | public | 2020-11-22 15:08 | 2020-11-22 16:07 |
| Reporter | Le_Coyote | Assigned To | syzop | ||
| Priority | normal | Severity | major | Reproducibility | sometimes |
| Status | resolved | Resolution | fixed | ||
| Product Version | 5.0.7 | ||||
| Fixed in Version | 5.0.8-rc1 | ||||
| Summary | 0005787: unreal reports "this server is full" and closes connection, when it is nowhere near maxclients or fd limit | ||||
| Description | Checked with Syzop in real-time: stats Y reports 1000 clients when there are only 150 | ||||
| Tags | No tags attached. | ||||
| 3rd party modules | |||||
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Thanks! Should be fixed now. https://github.com/unrealircd/unrealircd/commit/f808e56ffbfbfe7e02498ec59b4e81e6146d597c commit f808e56ffbfbfe7e02498ec59b4e81e6146d597c (HEAD -> unreal50, origin/unreal50) Author: Bram Matthys <[email protected]> Date: Sun Nov 22 16:03:42 2020 +0100 Fix counting clients twice. Reported by Le_Coyote. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2020-11-22 15:08 | Le_Coyote | New Issue | |
| 2020-11-22 16:06 | syzop | View Status | private => public |
| 2020-11-22 16:07 | syzop | Assigned To | => syzop |
| 2020-11-22 16:07 | syzop | Status | new => resolved |
| 2020-11-22 16:07 | syzop | Resolution | open => fixed |
| 2020-11-22 16:07 | syzop | Fixed in Version | => 5.0.8-rc1 |
| 2020-11-22 16:07 | syzop | Note Added: 0021833 |