View Issue Details
|ID||Project||Category||View Status||Date Submitted||Last Update|
|0006156||unreal||ircd||public||2022-07-23 18:26||2022-07-28 02:59|
|Priority||normal||Severity||feature||Reproducibility||have not tried|
|Summary||0006156: GDPR for registering|
As you all know, GDPR is mandatory for all websites, systems that stores user informations such as realname, email, passwords and other kind of information. I think it is necessary also for unreal6 to have this kind of system that must notice user at least at the same time when it sends the confirmation code if he is agree with the rules of the comunity or the use of the irc daemon.
From what i have seen since the unreal 3.2 there is no information about the protection of our personal information.
|Tags||data protection officer, data subject, gdpr, protect|
|3rd party modules|
hiya! sorry for the silly question, but what confirmation code do you mean?
I think most of this would be down to the admin using the software to put their GDPR notice in place, but I do think it'd be good to have some functionality to aid in showing this =]
UnrealIRCd by itself doesn't really store any user data except in logs.
I'm also as confused as @Valware by this "confirmation code". If you mean when you register your nickname, that is done with a services package and is nothing to do with UnrealIRCd.
If you mean the handshake between your client and an UnrealIRCd server, there would need to be an RFC created and a standard agreed.
|2022-07-23 18:26||BLKoldSUN||New Issue|
|2022-07-23 18:26||BLKoldSUN||Tag Attached: data protection officer|
|2022-07-23 18:26||BLKoldSUN||Tag Attached: data subject|
|2022-07-23 18:26||BLKoldSUN||Tag Attached: gdpr|
|2022-07-23 18:26||BLKoldSUN||Tag Attached: protect|
|2022-07-23 18:31||Valware||Note Added: 0022609|
|2022-07-28 02:59||Sketch||Note Added: 0022610|