View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006575 | unreal | ircd | public | 2025-09-12 16:57 | 2025-09-12 16:59 |
Reporter | Valware | Assigned To | |||
Priority | normal | Severity | feature | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Summary | 0006575: Feature Request: WebHooks | ||||
Description | It would be really useful to have webhooks in UnrealIRCd. Right now SSE is the only option, but that means keeping a persistent connection open all the time. For some use cases that's fine, but requires user attendance for the app to receive, or some other persistent connection solution. Webhooks are a feasible workaround, and will be useful for future development of the webpanel. | ||||
Tags | No tags attached. | ||||
3rd party modules | |||||
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Here is my initial suggestion: https://github.com/unrealircd/unrealircd/pull/318 From talking with Syzop on IRC it seems a better idea to incorporate this as part of the log block instead of how I've suggested in my patch above. |