View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0000911 | unreal | ircd | public | 2003-04-22 11:01 | 2003-11-20 19:43 |
| Reporter | epiknet_kevin | Assigned To | luke | ||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | closed | Resolution | unable to duplicate | ||
| Summary | 0000911: High CPU usage for ircd after /rehash | ||||
| Description | I writed fee days ago to say a problem with cpu usage with unreal. We recompiled all ircd with -O flag and it takes ~1% cpu, now. Before that it was 90% cpu for some servers and other 50% cpu. With -o flag it takes 1% but if we rehash the ircd (/rehash) the cpu go up to 90% ... Why? All our servers has this problem and we don't know why ! | ||||
| 3rd party modules | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2003-04-22 11:01 | epiknet_kevin | New Issue | |
| 2003-04-22 22:05 | syzop | Assigned To | => luke |
| 2003-04-22 22:05 | syzop | Status | new => assigned |
| 2003-04-22 22:05 | syzop | Category | documentation => ircd |
| 2003-06-23 03:04 | luke | Status | assigned => resolved |
| 2003-06-23 03:04 | luke | Resolution | open => unable to duplicate |
| 2003-11-20 19:43 | syzop | Status | resolved => closed |