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IDProjectCategoryView StatusLast Update
0000911unrealircdpublic2003-11-20 19:43
Reporterepiknet_kevin Assigned Toluke  
PrioritynormalSeveritymajorReproducibilityalways
Status closedResolutionunable to duplicate 
Summary0000911: High CPU usage for ircd after /rehash
DescriptionI writed fee days ago to say a problem with cpu usage with unreal. We recompiled all ircd with -O flag and it takes ~1% cpu, now. Before that it was 90% cpu for some servers and other 50% cpu.

With -o flag it takes 1% but if we rehash the ircd (/rehash) the cpu go up to 90% ... Why?
All our servers has this problem and we don't know why !
3rd party modules

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Issue History

Date Modified Username Field Change
2003-04-22 11:01 epiknet_kevin New Issue
2003-04-22 22:05 syzop Assigned To => luke
2003-04-22 22:05 syzop Status new => assigned
2003-04-22 22:05 syzop Category documentation => ircd
2003-06-23 03:04 luke Status assigned => resolved
2003-06-23 03:04 luke Resolution open => unable to duplicate
2003-11-20 19:43 syzop Status resolved => closed