View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001035 | unreal | ircd | public | 2003-06-15 07:53 | 2003-11-20 19:43 |
| Reporter | Xuefer | Assigned To | syzop | ||
| Priority | normal | Severity | feature | Reproducibility | always |
| Status | closed | Resolution | fixed | ||
| Product Version | 3.2-beta16 | ||||
| Summary | 0001035: suggestion: more ssl/ziplink use IFDEF in makefile.win32, don't seprate into makefile.win32[.ssl][.ziplink] | ||||
| Description | in makefile.win32: !IFNDEF DEBUG !ELSE !ENDIF so why not SSL and ZIPLINK? just do it :P it's more simple to change makefile.win32, instead of using copy & modified file to makefile.win32[.ssl][.ziplink] by the way, it's better to use: CFLAGS=blablah... !IFNDEF DEBUG CFLAGS=$(CFLAGS) blabla... !ELSE CFLAGS=$(CFLAGS) blabla... !ENDIF | ||||
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I like it that currently one can compile it with 1 command (I've an automated build proces)... Sure I didn't like it when I had to change 4 files for just a source change.. a better compromise would be dropping the non-ziplink makefiles and ifdef'ing the zip links stuff in the 2 left over files (enabled by default, since we [coders] always compile with zip links support since there's not a good version to not do that [save 33k??]) [beep.. little arrogance detected @ Xuefer] |