View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001172 | unreal | ircd | public | 2003-08-05 03:12 | 2003-08-27 01:03 |
| Reporter | Spectre | Assigned To | |||
| Priority | normal | Severity | crash | Reproducibility | always |
| Status | closed | Resolution | open | ||
| Summary | 0001172: Win versions and port 6667 | ||||
| Description | Ok, I have posted this problem before about six months ago and never got a clear answer. Here is the problem. When using unreal and having port 6667 open, server crashes, daily. When I shut off port 6667, works well with no problem. No Debug file is genereated and so nothing to post here. I have had serveral if not all, windows ircds die this death. You folks have done a wonderfull job on this ircd, but this bug presist. Can you check this out? | ||||
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I think it's more likely this is a resolver issue, but if you are bored you could test it.. -- paste from main page just editted -- Windows: there are multiple resolver bugs in the windows version which make it crash after a while.. usually after 1 or a few days. This is nothing new, that bug has been in windows versions for a looong time, if you want a stable ircd we suggest you to use *NIX. There's a workaround however: you can disable dns lookups for clients by putting the following in your unrealircd.conf: set { options { dont-resolve }; }; -- end of paste -- you could for example disable dns lookups and test it at 6667 again and see if it crashes. |
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syzop, Thanks. I will give that a run this weekend see it's results and keep you posted on it's outcome. |
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windows resolver code removed, using *NIX resolver instead (as of 2003-08-21). CVS version is available from http://huizen.dds.nl/~syz/win-precompiled/b17-cvs20030821.exe (should be much more stable). |