View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001207 | unreal | ircd | public | 2003-08-23 01:32 | 2003-08-23 02:03 |
| Reporter | Troco | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | open | ||
| Summary | 0001207: Bug on ULines? | ||||
| Description | See this: type /mode #chan +o nick, 3 times. Obviously, nick only will get @ the first time. However, if you link as a Uline (via TELNET, for example) and you send :ChanServ MODE #chan +o nick, 3 times too, nick will also get @ 3 times. It doesn't mean nick get +o more than once. (or -o or any mode). That only happens when sender is an uline and +/-qaovh. | ||||
| 3rd party modules | |||||
|
|
This has been reported once before and that bugreport was closed [not ""fixed""], I wasn't able to find the bugreport within 3 minutes... Code seems to be intentional, if your services are op'ing someone X times I suggest you to code them better.. 1 extra +o because of lag seems af(f)ordable to me.. from my old time (ircnet) that was even very normal from other users :P. |