View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001263 | unreal | ircd | public | 2003-09-20 16:05 | 2003-09-21 03:15 |
| Reporter | stevepws8 | Assigned To | |||
| Priority | normal | Severity | trivial | Reproducibility | always |
| Status | closed | Resolution | open | ||
| Product Version | 3.2-beta17 | ||||
| Summary | 0001263: all connections in use | ||||
| Description | 64.202.125.12- *** Notice -- All connections in use. (64.202.125.12[@0.0.0.0.6667]) Is the error it is giving me and I have it set to.. class clients { pingfreq 90; maxclients 50000; sendq 100000; recvq 8000; }; But it is only letting on 1015 and then it gives that error. Please let me know how to fix it. Thanks | ||||
| Steps To Reproduce | Get 1015 users | ||||
| 3rd party modules | |||||
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That's because our binary versions have a default max of 1024 (just like at *NIX) fds. You could compile your own version with modified MAXCONNECTIONS (include/config.h) if you want more. |
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anyway to send the config.h version for the windows version? I know nothing about linux and I can't find the config.h file for windows anywhere. I would be willing to pay for it even. Please let me know. thanks |