View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001323 | unreal | ircd | public | 2003-10-29 17:50 | 2004-02-05 19:52 |
| Reporter | Special | Assigned To | |||
| Priority | normal | Severity | feature | Reproducibility | N/A |
| Status | closed | Resolution | open | ||
| Summary | 0001323: Server notice mask for nick changes (global) | ||||
| Description | I would like to see a snomask added to unrealircd for GLOBAL nick changes. Snomask +n currently only does local nick changes. I would suggest adding a snomask, something like +N, for that reason. | ||||
| 3rd party modules | |||||
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Poke Poke... would this be possible? I really would like to have this feature so i can monitor who is who even on a remote server |
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get the remotenick module by AngryWolf: http://angrywolf.linktipp.org/remotenick.c |
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I doubt this will ever be added to Unreal, it doesn't really serve any purpose. The only reason +n was added is because we were asked a million times. Why exactly do you need to see every nick change? Don't you realize on a large network you're going to be flooded off the server? |
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Well, if you can't provide a reason, I guess I'm going to just close the report... |
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Added in .2079 |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2003-10-29 17:50 | Special | New Issue | |
| 2003-11-09 23:04 | Special | Note Added: 0003994 | |
| 2004-01-01 17:13 | m0wl | Note Added: 0004507 | |
| 2004-01-01 17:35 |
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Note Added: 0004509 | |
| 2004-01-18 01:59 |
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Note Added: 0004728 | |
| 2004-02-05 19:52 | syzop | Status | new => closed |
| 2004-02-05 19:52 | syzop | Note Added: 0004884 |