View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001395 | unreal | installing | public | 2003-11-28 19:11 | 2003-12-02 19:10 |
| Reporter | gauntlet | Assigned To | |||
| Priority | normal | Severity | feature | Reproducibility | always |
| Status | closed | Resolution | open | ||
| Product Version | 3.2-beta19 | ||||
| Summary | 0001395: Platform SDK, indicates missing obj file | ||||
| Description | [12:27] * CocaCola ([email protected]) Quit (User has been permanently banned from ZodiaCIrC (Ask Mommy to change your diaper, I think Little baby is upset\)) Possibly compiler error, yes but look into if that Obj file is required for compile. | ||||
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ROFL :PP |
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What in the hell are you talking about? |
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Sorry about that, pasted the wrong thing....... config.obj src/win32/unreal.c Mon Dec 09 14:13:52 2002 ./include/struct.h Mon Nov 24 13:42:18 2003 ./include/config.h Mon Nov 24 13:42:16 2003 ./include/sys.h Mon Nov 24 13:42:18 2003 ./include/common.h Mon Nov 24 13:42:16 2003 ./include/version.h Mon Nov 24 13:42:18 2003 ./include/h.h Mon Nov 24 13:42:16 2003 ./include/numeric.h Mon Nov 24 13:42:18 2003 ./include/msg.h Mon Nov 24 13:42:18 2003 ./include/setup.h Mon Nov 24 13:42:20 2003 ./include/dynconf.h Mon Nov 24 13:42:16 2003 src/unreal.obj target does not exist cl /MTd /J /Zi /I ./INCLUDE /Fosrc/ /nologo /D FD_SETSIZE=16384 /D STAT IC_LINKING /D _WIN32GUI /D NOSPOOF=1 /c src/win32/unreal.c NMAKE : fatal error U1045: spawn failed : Invalid argument Stop. now dun i feel like a moron yeah i do, i wuz in a hurry when i pasted it :/ whoops |
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Well again, it compiles fine here, I even tried compiling the beta19 .tar.gz with visual studio .NET 8 hours ago (to make sure it wasn't something with cvs <-> beta19 source). So it's either your compiler or.. your compiler.. oh wait, that's the same! |