View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001492 | unreal | ircd | public | 2004-01-12 10:13 | 2004-01-12 12:53 |
| Reporter | fez | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | open | ||
| Product Version | 3.2-beta19 | ||||
| Summary | 0001492: admin kicking +q users | ||||
| Description | alright, i have a little problem here. consider the following situation: Oper is on server1, server1 is connected to server2, User is on server2 User is +q on #Channel Oper joins #Channel Oper kicks User from #Channel everything is OK BUT Oper joins #Channel Oper gives +o to himself on #Channel Oper kicks User from #Channel server1 thinks User got kicked, BUT server2 thinks User was NOT kicked because User was +q on #Channel this causes a server-server desync....... tested with Unreal3.2-beta19 on unix just in case you're wondering, here are Oper's o-line flags: flags "OoaArDRhwgcLkKbZtBnGCzWHv"; have fun... -- fez | ||||
| 3rd party modules | |||||