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IDProjectCategoryView StatusLast Update
0001504unrealdocumentationpublic2004-01-18 16:29
ReportercyberCloWn Assigned To 
PrioritynormalSeverityfeatureReproducibilityalways
Status closedResolutionopen 
Product Version3.2-beta19 
Summary0001504: Windows Flag
DescriptionI'm almost certain that way back there used to be some differentiation between the windows and *nix flavor of Unreal. Many production networks frown upon anything windows but it can be hard for some less reputable networks to check if a new server they're intending to link is running on windows or *nix. I've looked in the INFO reply and found nothing stating if a server is using windows or *nix.

I'm just wondering if it's possible, or a good idea, to state somewhere if a server is running on windows. For example at the end of the INFO response. It doesn't have to be blatant but should be mentioned somewhere that should people look they will find it.
3rd party modules

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codemastr

2004-01-18 16:29

reporter   ~0004729

if a W appears in the /version flags of the server, then the server is running Windows.

Issue History

Date Modified Username Field Change
2004-01-18 13:44 cyberCloWn New Issue
2004-01-18 16:29 codemastr Status new => closed
2004-01-18 16:29 codemastr Note Added: 0004729