View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0001553 | unreal | ircd | public | 2004-02-16 16:02 | 2004-02-16 18:02 |
Reporter | AngryWolf | Assigned To | |||
Priority | normal | Severity | feature | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
Platform | Linux | ||||
Product Version | 3.2-RC1 | ||||
Summary | 0001553: Permanent modules losing command overrides | ||||
Description | I don't know why I haven't run into this problem yet, but if you have a permanent module at *NIX, you cannot get overrides on dynamically loaded commands to stay after /rehash. This is distressing for me, because I can't find a way to let the module know when all the dynamic modules are loaded, so the command overrides could be readded. Hence, if fe. a hook working similarly to the Mod_Load function could be implemented, it would also be good for every other features requiring to know when the server is 100% ready. Using an event that runs immediately after /rehash is currently a working solution, but not very efficient. Any ideas? | ||||
Tags | No tags attached. | ||||
3rd party modules | |||||
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that's a correct observation :P. I used a (ugly) workaround too.. prolly a hook that is called after rehash is a good idea. |
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Yeah HOOKTYPE_REHASH_COMPLETE would solve the problem. I guess I'll add that... |
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HOOKTYPE_REHASH_COMPLETE (no params) added in .2109 |
Date Modified | Username | Field | Change |
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2004-02-16 16:02 | AngryWolf | New Issue | |
2004-02-16 16:07 | syzop | Note Added: 0005039 | |
2004-02-16 16:18 |
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Note Added: 0005040 | |
2004-02-16 18:02 |
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Status | new => resolved |
2004-02-16 18:02 |
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Resolution | open => fixed |
2004-02-16 18:02 |
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Assigned To | => codemastr |
2004-02-16 18:02 |
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Note Added: 0005042 |