View Issue Details

IDProjectCategoryView StatusLast Update
0001621unrealircdpublic2004-03-06 19:33
ReporterZell Assigned To 
PrioritynormalSeverityblockReproducibilityalways
Status closedResolutionopen 
Product Version3.2-RC1 
Summary0001621: Unable to enable SSL (Error on rehash)
DescriptionGet an error on rehash. Can't connect via SSL.
Additional InformationHeres the SNotices.
LOCAL: *** Notice -- Zell is rehashing server config file
LOCAL: *** Notice -- Loading IRCd configuration ..
LOCAL: *** Notice -- unrealircd.conf:50: listen with SSL flag enabled on a non SSL compile
LOCAL: *** Notice -- Configuration loaded without any problems ..

I've got the latest download (i cant do cvs on this machine -- its not a *nix machine). I also have the latest OpenSSL from their website. What could the problem be? There were no errors on compile.....
3rd party modules

Activities

codemastr

2004-03-05 18:15

reporter   ~0005308

It wasn't compiled with ssl support...

Zell

2004-03-05 19:23

reporter   ~0005309

I could see that from the error message, but the USE_SSL and the other two SSL flags were enabled in makefile.win32, and i saw it call the SSL external files (LIB's).... iono what went wrong... :-|

codemastr

2004-03-05 19:26

reporter   ~0005310

Try this:

nmake -f makefile.win32 clean
nmake -f makefile.win32

I think that should solve it.

Zell

2004-03-05 19:29

reporter   ~0005311

Last edited: 2004-03-05 19:48

ty i'll try that immediately and post the results.
<edited>
Well i recompiled it -- now the service won't start -- and worse, theres no crash log. Maybe i have something SSL-related in the conf thats set wrong?
<edited again>
The error is 1067: The Process Terminated Unexpectedly. The SERVICE.LOG indicates that there are no problems in boot. However, it wont stay booted.

edited on: 2004-03-05 19:48

AngryWolf

2004-03-06 15:50

reporter   ~0005316

Probably missing .pem files? Try to run makecert.bat and see if that works.

Zell

2004-03-06 19:23

reporter   ~0005323

fixed that using the win32 installer for unreal's predone ssl. (i like my own because of the added modules - ty AngryWolf :-D (for the modules and the suggestion). Though, now that I have it working, When I'm connected via SSL, it crashes when I rehash with a certain setting enabled from one of your modules, AW. I'll post more on your bugtracker because this is no longer an Unreal bug. ((codemastr tyvm for ur help -- u can close the bug now))

Issue History

Date Modified Username Field Change
2004-03-05 18:12 Zell New Issue
2004-03-05 18:15 codemastr Note Added: 0005308
2004-03-05 19:23 Zell Note Added: 0005309
2004-03-05 19:26 codemastr Note Added: 0005310
2004-03-05 19:29 Zell Note Added: 0005311
2004-03-05 19:44 Zell Note Edited: 0005311
2004-03-05 19:48 Zell Note Edited: 0005311
2004-03-06 15:50 AngryWolf Note Added: 0005316
2004-03-06 19:23 Zell Note Added: 0005323
2004-03-06 19:33 codemastr Status new => closed