View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001621 | unreal | ircd | public | 2004-03-05 18:12 | 2004-03-06 19:33 |
| Reporter | Zell | Assigned To | |||
| Priority | normal | Severity | block | Reproducibility | always |
| Status | closed | Resolution | open | ||
| Product Version | 3.2-RC1 | ||||
| Summary | 0001621: Unable to enable SSL (Error on rehash) | ||||
| Description | Get an error on rehash. Can't connect via SSL. | ||||
| Additional Information | Heres the SNotices. LOCAL: *** Notice -- Zell is rehashing server config file LOCAL: *** Notice -- Loading IRCd configuration .. LOCAL: *** Notice -- unrealircd.conf:50: listen with SSL flag enabled on a non SSL compile LOCAL: *** Notice -- Configuration loaded without any problems .. I've got the latest download (i cant do cvs on this machine -- its not a *nix machine). I also have the latest OpenSSL from their website. What could the problem be? There were no errors on compile..... | ||||
| 3rd party modules | |||||
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It wasn't compiled with ssl support... |
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I could see that from the error message, but the USE_SSL and the other two SSL flags were enabled in makefile.win32, and i saw it call the SSL external files (LIB's).... iono what went wrong... :-| |
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Try this: nmake -f makefile.win32 clean nmake -f makefile.win32 I think that should solve it. |
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ty i'll try that immediately and post the results. <edited> Well i recompiled it -- now the service won't start -- and worse, theres no crash log. Maybe i have something SSL-related in the conf thats set wrong? <edited again> The error is 1067: The Process Terminated Unexpectedly. The SERVICE.LOG indicates that there are no problems in boot. However, it wont stay booted. edited on: 2004-03-05 19:48 |
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Probably missing .pem files? Try to run makecert.bat and see if that works. |
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fixed that using the win32 installer for unreal's predone ssl. (i like my own because of the added modules - ty AngryWolf :-D (for the modules and the suggestion). Though, now that I have it working, When I'm connected via SSL, it crashes when I rehash with a certain setting enabled from one of your modules, AW. I'll post more on your bugtracker because this is no longer an Unreal bug. ((codemastr tyvm for ur help -- u can close the bug now)) |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2004-03-05 18:12 | Zell | New Issue | |
| 2004-03-05 18:15 |
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Note Added: 0005308 | |
| 2004-03-05 19:23 | Zell | Note Added: 0005309 | |
| 2004-03-05 19:26 |
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Note Added: 0005310 | |
| 2004-03-05 19:29 | Zell | Note Added: 0005311 | |
| 2004-03-05 19:44 | Zell | Note Edited: 0005311 | |
| 2004-03-05 19:48 | Zell | Note Edited: 0005311 | |
| 2004-03-06 15:50 | AngryWolf | Note Added: 0005316 | |
| 2004-03-06 19:23 | Zell | Note Added: 0005323 | |
| 2004-03-06 19:33 |
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Status | new => closed |