View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001630 | unreal | documentation | public | 2004-03-08 01:10 | 2004-03-08 13:51 |
| Reporter | fez | Assigned To | |||
| Priority | normal | Severity | trivial | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Platform | x86 | OS | Linux | OS Version | 2.4.x |
| Product Version | 3.2-RC2 | ||||
| Summary | 0001630: src/version.c(.SH) vs src/win32/version.c | ||||
| Description | just thought I'd remind you... src/version.c(.SH) seems to be all nice and updated but src/win32/version.c is way OLD... have fun... -- fez | ||||
| 3rd party modules | |||||
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Well you're right, but you're also wrong :) Yes, src/win32/version.c is outdated, but that file isn't used anymore. The config.c automatically generates a new version.c from the version.c.SH, I'll remove the src/win32/version.c later today. |
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src/win32/version.c is gone in .2174 |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2004-03-08 01:10 | fez | New Issue | |
| 2004-03-08 12:31 |
|
Note Added: 0005361 | |
| 2004-03-08 13:51 |
|
Status | new => resolved |
| 2004-03-08 13:51 |
|
Resolution | open => fixed |
| 2004-03-08 13:51 |
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Assigned To | => codemastr |
| 2004-03-08 13:51 |
|
Note Added: 0005364 |