View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001723 | unreal | documentation | public | 2004-04-10 12:50 | 2004-04-10 12:54 |
| Reporter | Troco | Assigned To | |||
| Priority | normal | Severity | text | Reproducibility | always |
| Status | closed | Resolution | open | ||
| Summary | 0001723: compiling_win32.txt | ||||
| Description | from doc\compiling_win32.txt: ==[ HOW TO COMPILE UNREALIRCD WITH SSL AT WINDOWS ]== Ouch, that's much work ;). You need to compile openssl and have it installed in c:\openssl. Then use makefile.win32.ssl instead of makefile.win32. And don't ask us for help on how to compile openssl... ==[ AND ZIP LINKS SUPPORT? ]== See top of makefile.win32.ziplink for instructions. It provoques that some people become upset, due to the fact that both files (*.ssl & *.ziplink) don't exist. | ||||
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You have an old file then. That was already updated in RC1. <http://cvs.ircsystems.net/cgi/viewcvs.cgi/unreal/doc/Attic/compiling_win32.txt?logsort=date&search=None&hideattic=1&sortby=file&hidecvsroot=1&diff_format=h&only_with_tag=devel> |