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IDProjectCategoryView StatusLast Update
0001795unrealircdpublic2004-05-08 10:10
ReporterTinke_lat Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
Status closedResolutionopen 
PlatformLinuxOSLinuxOS Version2.4.20-bf2.4
Product Version3.2 
Summary0001795: implement CGI:IRC support?
DescriptionHi,

In the CGI:IRC documentation, I've read something about this:
"There are several ways of achieving this, the way that works best with CGI:IRC is patching your ircd to allow spoofing of hosts, currently there is only a patch for bahamut, but writing patches for other ircds should be quite easy. The way the bahamut patch works is you add an I: line with a password of CGIIRC to match the hostmask that the connection from the server running CGI:IRC comes from. This will then read the hostname from CGI:IRC (with the realhost_as_password option enabled - get the patch for 0.5). Note that this trusts the host running CGI:IRC to spoof any host and it is transparent to the IRCD."

Now am I right, or is this NOT possible with UnrealIRCD?
(If I'm wrong: how do you do it?)
TagsNo tags attached.
3rd party modules

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Dukat

2004-05-08 06:27

reporter   ~0006126

Duplicate of
http://bugs.unrealircd.org/bug_view_advanced_page.php?bug_id=0001580

But yeah, better CGIIRC Support (i.e. not via a module) would indeed be quite nice :-)


Tinke_lat:
ATM the best solution is AngryWolf's CGIIRC Module: http://www.angrywolf.org

syzop

2004-05-08 10:10

administrator   ~0006127

duplicate (see above).

Issue History

Date Modified Username Field Change
2004-05-08 03:52 Tinke_lat New Issue
2004-05-08 06:27 Dukat Note Added: 0006126
2004-05-08 10:10 syzop Status new => closed
2004-05-08 10:10 syzop Note Added: 0006127