View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001937 | unreal | ircd | public | 2004-07-09 21:43 | 2004-07-10 11:31 |
| Reporter | Z3l3zT | Assigned To | |||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | closed | Resolution | open | ||
| Product Version | 3.2.1 | ||||
| Summary | 0001937: MAXBANS=60 is being ignored by services? | ||||
| Description | I'm used with DALnet and to have a 100 bans per channel limit.. So for a few months ago I asked in #unreal-support how to increase it when I got the advice to leave it alone since that can cause the IRCd to crash.. (so no, the IRCd aint modified ;) .. Then we tried to set ChanServ's RESTRICTED mode on (kick/ban everyone who's not on the channel's access lists) .. and right now we have about 450 bans in one of our channels since ChanServ (a U:lined server) set it.. Even if services might be screwed or bad coded, shouldn't the IRCd ignore it if the max number of bans are reached? | ||||
| Steps To Reproduce | Simply fill the banlist and then enable ChanServ's RESTRICTED option and invite some friends. ;) | ||||
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Bans added by a u:lined server right? U:Line = No limits , no restrictions , no errors , full access to everything And it's not a Major bug.. I think it's not a bug anyway... edited on: 2004-07-10 10:08 |
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Right, this is not a bug. Oh btw, if you ask me, you are allowed to change MAXBANS and MAXBANLENGTH (changing only 1 of them is pretty useless)... [note: this is only true for MAXBANS/MAXBANLENGTH in struct.h, nearly all the other values in struct.h should NOT be changed because they ARE dangerous to change!] |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2004-07-09 21:43 | Z3l3zT | New Issue | |
| 2004-07-10 10:08 | vonitsanet | Note Added: 0006965 | |
| 2004-07-10 10:08 | vonitsanet | Note Edited: 0006965 | |
| 2004-07-10 11:31 | syzop | Status | new => closed |
| 2004-07-10 11:31 | syzop | Note Added: 0006968 |