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IDProjectCategoryView StatusLast Update
0001938unrealircdpublic2004-07-10 11:40
Reporterryangard Assigned To 
PrioritynormalSeverityminorReproducibilityalways
Status closedResolutionopen 
Product Version3.2 
Summary0001938: Temporary Shuns Do Not Expire Globally
DescriptionWhen a temporary shun is placed on one server, it is placed globally. However, when the shun is supposed to expire, the shun only expires on the server of which the oper was on when it was placed, and it remains permanent on other servers that are linked.
Steps To ReproduceCreate a timed shun.
Wait for it to expire.
It will only expire on the server of which set the shun.
It will remain global on other servers.
Additional InformationThis same bug has also happened on another machine running FreeBSD 5.1-CURRENT on a I386 architecture. It may be a global bug.
3rd party modules

Activities

syzop

2004-07-10 11:40

administrator   ~0006970

Unable to reproduce.

However, most likely you didn't synch your clocks correctly, see:
<http://www.vulnscan.org/UnrealIrcd/faq/#72>
(FAQ: "Running - Temporary *lines/shuns are remove too early/too late on different servers!! (*line desynch)")

Issue History

Date Modified Username Field Change
2004-07-09 22:54 ryangard New Issue
2004-07-10 11:40 syzop Status new => closed
2004-07-10 11:40 syzop Note Added: 0006970