View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0001992 | unreal | ircd | public | 2004-07-26 13:42 | 2004-07-26 14:30 |
| Reporter | avone | Assigned To | |||
| Priority | normal | Severity | feature | Reproducibility | N/A |
| Status | closed | Resolution | open | ||
| Summary | 0001992: auto gline on excessive maxsendq | ||||
| Description | I've noticed that alot of people tend to have runaway scripts that tend to flood themselves and other people, they just keep connecting over and over again exceeding the maxsendq. What I would like to see is a setting where the server can auto zline for a day excessive maxsendq abusers. | ||||
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This is really a horrible idea. max sendq exceeded doesn't even mean per se that the client is flooding you with commands.. sendq exceeded means the amount of data the server has queued ready to be sent to the client is too much... For example a too broad /who query, /stats, etc. In fact it even depends on the connection speed of the user (the queue can be a lot shorter if the connection is fast). Therefore taking *line action upon this can easily *line innocent users. So this is bad practice which I don't want to encourage. |