View Issue Details

IDProjectCategoryView StatusLast Update
0002220unrealircdpublic2004-12-05 00:19
Reporterpepolez Assigned To 
PrioritynormalSeverityfeatureReproducibilityalways
Status closedResolutionopen 
Summary0002220: SUGGESTION - ipv6 to ipv4 support in linking
DescriptionSomething that I think would be handy in this time of transition to ipv6 is support to link ipv6 enabled servers to ipv4 servers. I know that this is currently an issue for me as I remain delinked from the hub server until a solution is developed or until they upgrade to ipv6 (which could be quite some time)
Steps To Reproduce1) Compile UnrealIRCD with ipv6 support
2) Attempt to link to an ipv4 address in a link block
Additional Informationoutput:

irc@bender:~/Unreal3.2$ ./unreal start
Starting UnrealIRCd
 _ _ _ ___________ _____ _
| | | | | |_ _| ___ \/ __ \ | |
| | | |_ __ _ __ ___ __ _| | | | | |_/ /| / \/ __| |
| | | | '_ \| '__/ _ \/ _` | | | | | / | | / _` |
| |_| | | | | | | __/ (_| | |_| |_| |\ \ | \__/\ (_| |
 \___/|_| |_|_| \___|\__,_|_|\___/\_| \_| \____/\__,_|
                           v3.2.2
                     using TRE 0.7.0

* Loading IRCd configuration ..
[error] unrealircd.conf:366: link core.crystalone.net has link::hostname set to '69.15.63.250' (IPv4) on a IPv6 compile, use the ::ffff:1.2.3.4 form instead
[error] unrealircd.conf:383: link defender.crystalone.net has link::hostname set to '127.0.0.1' (IPv4) on a IPv6 compile, use the ::ffff:1.2.3.4 form instead
[error] unrealircd.conf:394: link im2irc.crystalone.net has link::hostname set to '127.0.0.1' (IPv4) on a IPv6 compile, use the ::ffff:1.2.3.4 form instead
[error] 3 errors encountered
[error] IRCd configuration failed to pass testing
Possible error encountered (IRCd seemily not started)
=====================================================
Check above for possible errors, and this output of
ircd.log. If you cannot solve the problem, read
Unreal.nfo on where to get support

irc@bender:~/Unreal3.2$
3rd party modules

Activities

syzop

2004-12-04 23:54

administrator   ~0008498

Uh-huh? There's no problem with linking ipv4&ipv6 servers.
The notice even says it, you just need to use ::ffff:<IP>, so ::ffff:69.15.63.250 etc.
Besides the notice, it is also clearly documented in http://www.vulnscan.org/UnrealIrcd/unreal32docs.html#linkblock

pepolez

2004-12-05 00:00

reporter   ~0008499

crap, i cant believe i didnt see that :/

syzop

2004-12-05 00:19

administrator   ~0008500

heh, np

Issue History

Date Modified Username Field Change
2004-12-04 21:51 pepolez New Issue
2004-12-04 23:54 syzop Note Added: 0008498
2004-12-05 00:00 pepolez Note Added: 0008499
2004-12-05 00:19 syzop Status new => closed
2004-12-05 00:19 syzop Note Added: 0008500