View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002254 | unreal | ircd | public | 2004-12-25 11:18 | 2004-12-25 16:34 |
| Reporter | Ricardo | Assigned To | |||
| Priority | normal | Severity | trivial | Reproducibility | always |
| Status | closed | Resolution | open | ||
| Product Version | 3.2.2 | ||||
| Summary | 0002254: -h+p | ||||
| Description | If an user has the mode +h and he sets the mode +p, then the 'h' is deactivated and 'p' is activated (-h+p). | ||||
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Could you give an example? [I've no idea what you mean.. literally you are saying if a user is halfop and he sets +p then he suddenly gets -h'd.. which doesn't make much sense (and doesn't happen here).] |
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I refer to the usermode +h (helpop) Ex.: If I get OP on #Help I receive +h mode on my nick. Then, if I use //mode $me +p I lost the mode +h and receives +p only. |
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Uh... that's anope handing out helpop to non-opers ? Well, that's not our problem then, helpops must be opers (atm), so since any modes that the user should not have access to is cleared upon MODE, it automatically does -h whenever you change a umode. |