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IDProjectCategoryView StatusLast Update
0002304unrealircdpublic2005-01-25 18:08
Reportermixx941 Assigned To 
PrioritynormalSeverityfeatureReproducibilityalways
Status closedResolutionopen 
Product Version3.2.2 
Summary0002304: Feature Request - Connect to Alternate Hub
DescriptionI run a network with 8 leaves and 2 hubs (total of 10 servers). The USA servers are linked to the USA hub, and the Europe servers are linked to a Europe hub in the UK. The network structure is like this:

New York -> US Hub
Chicago -> US Hub
Tampa -> US Hub
Australia -> US Hub
London Leaf -> UK Hub
Netherlands -> UK Hub
Germany -> UK Hub
Norway -> UK Hub

Sometimes one of the hubs goes down for an unexpected reason. My feature request is for the Unreal leaves to be able to connect to an alternate hub automatically. Say the UK hub goes down in the middle of the night when nobody is around. Unreal would try to reconnect to that hub a couple times automatically to make sure that it wasn't just a small network hiccup.

If it still did not receive a reponse or positive link after [X] number of times, it would try the alternative hub defined in the configuration file.

I think this would be a very handy and useful feature to have. I have no problem doing it the manual way via /connect, it's just that alot of the times the trouble seems to happen in the middle of the night, meaning I'm either sleeping here in the USA, or my Europe admins are at work.

Thanks in advance for your consideration.
TagsNo tags attached.
3rd party modules

Relationships

duplicate of 0001836 resolvedsyzop link::backup-link 

Activities

syzop

2005-01-25 18:08

administrator   ~0008920

Duplicate of 0001836 (was private, now public).

Ok maybe not 100%, but it seems quite related :P.

Issue History

Date Modified Username Field Change
2005-01-25 18:02 mixx941 New Issue
2005-01-25 18:06 syzop Relationship added duplicate of 0001836
2005-01-25 18:08 syzop Status new => closed
2005-01-25 18:08 syzop Note Added: 0008920