View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002344 | unreal | ircd | public | 2005-02-14 19:54 | 2005-02-14 21:08 |
| Reporter | opteron | Assigned To | |||
| Priority | normal | Severity | trivial | Reproducibility | always |
| Status | closed | Resolution | open | ||
| Summary | 0002344: join channel bug | ||||
| Description | It seems that when you try to join some channel containing ",0" in its name, ircd parts you from all channels. For example try to join channel #test,0 | ||||
| 3rd party modules | |||||
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That's not a bug, that's a feature. This is clearly mentioned in the documentation: JOIN with 0 as a parameter makes you Part all channels. JOIN 0 (Parts all channels) |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2005-02-14 19:54 | opteron | New Issue | |
| 2005-02-14 21:08 |
|
Status | new => closed |
| 2005-02-14 21:08 |
|
Note Added: 0009142 |