View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002405 | unreal | ircd | public | 2005-03-07 11:43 | 2005-03-07 11:50 |
| Reporter | w00t | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | open | ||
| Product Version | 3.2.2 | ||||
| Summary | 0002405: More problems with /nick and odd characters | ||||
| Description | Try some of the following: /nick w00t /nick w00%t /nick w00t[hiding!] etc. Then: /nick %w00t You get an Errenous nick error. Why is it that on the other forms, it truncates but on the first character, it errors? This is incorrect behaviour, like the "~" error, no? | ||||
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> Why is it that on the other forms, it truncates but on the first character, it errors? Because else you would get a nick with 0 characters? :P Anyway, since CVS of a few weeks ago (and thus in the future in 3.2.3) we deny the whole nick if any invalid character is found, see release notes or changelog in CVS for more info. To summarize: in nearly all cases the user doesn't want his/her 'changed' nick, so we print out an error. |