View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002413 | unreal | ircd | public | 2005-03-09 06:46 | 2005-03-09 09:54 |
| Reporter | tigra | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | open | ||
| Product Version | 3.2.3 | ||||
| Summary | 0002413: color/bold/underline in banmasks | ||||
| Description | It is possible to pass color/bold/underline codes in banmasks with /mode command. | ||||
| 3rd party modules | |||||
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It's possible. but why do u want to do something like this? Your chan opers are crazy or something..?:P I don't thing that a check for this will be help at all. It will only use more RAM (i think) for every added ban and on a big network it will be a problem. |
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Yes it's possible, however, that's not a bug. You can pass practically *ANY* characters in a banmask! |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2005-03-09 06:46 | tigra | New Issue | |
| 2005-03-09 06:49 | vonitsanet | Note Added: 0009545 | |
| 2005-03-09 09:54 |
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Status | new => closed |
| 2005-03-09 09:54 |
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Note Added: 0009546 |