View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002745 | unreal | module api | public | 2006-01-09 07:38 | 2006-01-09 19:49 |
| Reporter | Sirius | Assigned To | |||
| Priority | normal | Severity | crash | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Product Version | 3.2.3 | ||||
| Summary | 0002745: When having module m_staff.dll loaded, server crashes on /rehash | ||||
| Description | Hi all ^.^/ When I have module m_staff.dll loaded, the server crashes when I'm performing a /rehash. Does someone knows how to prevent this? Or how to fix this? I would like to keep the module loaded. | ||||
| Attached Files | m_staff.dll (14,336 bytes) | ||||
| 3rd party modules | m_staff.dll | ||||
|
|
As you can see on unrealircd.com (modules section), I've taken over development of this (unofficial) module. Did you try the version contained in http://www.vulnscan.org/UnrealIrcd/modpack-win32.html ? (seems your .dll is of the same size, but not the same file, though I don't know if anything got really changed ;p) Try that first, and if that doesn't help, mail me the wircd.core report thingy you get to [email protected] Thanks. |
|
|
Done mate :) |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2006-01-09 07:38 | Sirius | New Issue | |
| 2006-01-09 07:38 | Sirius | File Added: m_staff.dll | |
| 2006-01-09 07:38 | Sirius | 3rd party modules | => m_staff.dll |
| 2006-01-09 07:42 | syzop | Note Added: 0010955 | |
| 2006-01-09 09:08 | Sirius | Note Added: 0010956 | |
| 2006-01-09 19:49 | syzop | Status | new => closed |
| 2006-01-09 19:49 | syzop | Resolution | open => no change required |
| 2017-01-06 15:48 | syzop | Category | module => module api |