View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0002909 | unreal | ircd | public | 2006-05-10 05:29 | 2007-04-27 03:50 |
| Reporter | dotslasher | Assigned To | |||
| Priority | normal | Severity | feature | Reproducibility | N/A |
| Status | closed | Resolution | wont fix | ||
| Product Version | 3.2.5 | ||||
| Summary | 0002909: OperLevels | ||||
| Description | Allows networks and servers to give each oper a 'level', an arbitary number which indicates their rank in the organizational structure of the network. This can for example prevent global operators from killing server admins, etc. Config Tags To use this module you must extend your <type> tags in your Configuration to include a 'level' variable: Higher levels indicate a higher rank. When an oper attempts to /kill another oper, the ranks of both users will be checked, and if the target's rank is greater than that of the source oper, the kill will fail and all opers with +s will be notified as follows: 13:31 -test.my.net- Oper Guest595064175 (level 1) attempted to /kill a higher oper: [AdminName] (level 4): Reason: test - 13:31 -test.my.net- Oper Guest595064175 attempted to /kill you! | ||||
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What is it good for? Normally you shouldn't have opers who kill/gline each other... |
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yea fuckit, its only useful on 1 rare occasion. Other than that it will be kept unloaded at all times. So delete this request please. I dont need it |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2006-05-10 05:29 | dotslasher | New Issue | |
| 2006-05-11 17:03 | Seaniboy | Note Added: 0011693 | |
| 2006-05-11 17:10 | dotslasher | Note Added: 0011694 | |
| 2007-04-27 03:50 |
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Status | new => closed |
| 2007-04-27 03:50 |
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Resolution | open => wont fix |