View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003156 | unreal | ircd | public | 2006-12-20 20:54 | 2015-10-01 18:12 |
Reporter | Bricker | Assigned To | syzop | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
OS | FreeBSD | OS Version | 6.1 | ||
Product Version | 3.2.6 | ||||
Fixed in Version | 3.4-alpha3 | ||||
Summary | 0003156: ./unreal restart and ./unreal rehash | ||||
Description | Ok, heres what happens: I change the server name in the unrealircd.conf and then save changes and do ./unreal restart I wait a few minutes and it never comes back, so I do a ./unreal rehash to see if its partly running (if that makes sense) and I get [gmbricker@ ~/unrealtestnet/Unreal3.2]$ ./unreal rehash Rehashing UnrealIRCd kill: 87371: No such process [gmbricker@ ~/unrealtestnet/Unreal3.2]$ which it shouldnt be doing, iirc it should just say smth like "Unrealircd is not running" oh, and I have to do ./unreal start to get it back up. | ||||
Steps To Reproduce | Change name in the unrealircd.conf Save changes ./unreal restart wait a couple minutes ./unreal rehash if unsuccessful boot or rehash then ./unreal start | ||||
Tags | No tags attached. | ||||
3rd party modules | |||||
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HELLO?! ANYONE THERE?! |
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Yeah, and when the pid does exist, I'm not really sure it's a good idea to blindly kill (especially since it's kill -9(!) for ./unreal stop) that process without checking if it is in fact unreal (not sure how this can be done). |
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It should be noted that ./unreal restart does not work when the ircd is not already running. Compared to other interfaces/systems this is unusual. Usually a restart results in a "start" when the daemon is not running and not in a "failure". This should be fixed/changed. |
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yeah...so...hows this coming along? |
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Sorry, hereby linked to 3.3* |
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:) ta Sts |
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Fixed in devel CVS .2413 . 1.1.1.1.2.1.2.1.2.2413 (aquanigh 27-May-07): - 0003156 reported by Bricker: Made ./unreal dump some nicer errors eg 1.1.1.1.2.1.2.1.2.2413 (aquanigh 27-May-07): "UnrealIRCd is not running" as opposed to "kill: 3426: no such process" etc. |
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Has this been fixed? This seem to be the commit that was never ported back to 3.2 https://github.com/unrealircd/unrealircd/commit/f880c03323838035c1ae9534b97819ccd43fa4a1 |
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Yes. Was fixed in one of the alpha versions. It outputs ERROR: UnrealIRCd is not running |
Date Modified | Username | Field | Change |
---|---|---|---|
2006-12-20 20:54 | Bricker | New Issue | |
2006-12-25 17:36 | Bricker | Note Added: 0012904 | |
2006-12-25 20:23 | aquanight | Note Added: 0012906 | |
2006-12-28 10:19 | syzop | Note Added: 0012934 | |
2006-12-28 10:20 | syzop | Summary | ./unreal restart => ./unreal restart and ./unreal rehash |
2006-12-28 10:20 | syzop | Status | new => acknowledged |
2007-05-15 18:09 | Bricker | Note Added: 0014140 | |
2007-05-16 02:42 |
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Note Added: 0014141 | |
2007-05-16 09:27 | Bricker | Note Added: 0014144 | |
2007-05-27 11:54 | aquanight | Status | acknowledged => assigned |
2007-05-27 11:54 | aquanight | Assigned To | => aquanight |
2007-05-27 14:55 | aquanight | Note Added: 0014226 | |
2007-05-27 14:55 | aquanight | Status | assigned => resolved |
2007-05-27 14:55 | aquanight | Resolution | open => fixed |
2007-05-27 14:55 | aquanight | Fixed in Version | => 3.3-alpha0 |
2011-07-19 18:01 | syzop | Assigned To | aquanight => |
2011-07-19 18:01 | syzop | Status | resolved => needs re porting |
2015-09-30 05:40 | dboyz | Note Added: 0018705 | |
2015-10-01 18:12 | syzop | Note Added: 0018723 | |
2015-10-01 18:12 | syzop | Status | needs re porting => resolved |
2015-10-01 18:12 | syzop | Fixed in Version | 3.3-alpha0 => 3.4-alpha3 |
2015-10-01 18:12 | syzop | Assigned To | => syzop |