View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003168 | unreal | ircd | public | 2006-12-28 09:47 | 2010-07-14 20:58 |
| Reporter | syzop | Assigned To | syzop | ||
| Priority | normal | Severity | tweak | Reproducibility | N/A |
| Status | resolved | Resolution | fixed | ||
| OS | ANY | OS Version | ANY | ||
| Product Version | 3.2.6 | ||||
| Fixed in Version | 3.2.9-RC1 | ||||
| Summary | 0003168: (re)move timesynch errors | ||||
| Description | remove timesynch errors/warnings from 'errors' loglevel to it's own category, or remove it altogether. | ||||
| Additional Information | People are idiots. The reason for this change. Additionally, add a >somebigyear check, against people with bogus ircd.tune's. When we're at it, add code to check for last TStime() vs current TStime() and ircd_log() and sendto_realops() when this value changes heavily. Basically, not too different than eggdrop :). That way at least some users will see why everything will hang or screw everything up due to a heavy time change. | ||||
| Tags | No tags attached. | ||||
| 3rd party modules | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2006-12-28 09:47 | syzop | New Issue | |
| 2006-12-28 09:53 | syzop | Additional Information Updated | |
| 2007-04-19 04:22 |
|
Status | new => acknowledged |
| 2010-07-14 20:58 | syzop | QA | => Not touched yet by developer |
| 2010-07-14 20:58 | syzop | U4: Need for upstream patch | => No need for upstream InspIRCd patch |
| 2010-07-14 20:58 | syzop | Note Added: 0016184 | |
| 2010-07-14 20:58 | syzop | Status | acknowledged => resolved |
| 2010-07-14 20:58 | syzop | Fixed in Version | => 3.2.9-RC1 |
| 2010-07-14 20:58 | syzop | Resolution | open => fixed |
| 2010-07-14 20:58 | syzop | Assigned To | => syzop |