View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003699 | unreal | module api | public | 2008-06-05 16:44 | 2015-08-08 16:30 |
| Reporter | srcmaster | Assigned To | syzop | ||
| Priority | normal | Severity | trivial | Reproducibility | always |
| Status | closed | Resolution | no change required | ||
| Product Version | 3.2.7 | ||||
| Summary | 0003699: updated for more proper mechanism | ||||
| Description | With this patch, unlike before, there are no extra transactions like joining a channel which is not exist or haven't joined before. I think this the way it should be for cycling. | ||||
| Attached Files | m_cycle.patch (1,660 bytes) | ||||
| 3rd party modules | |||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2008-06-05 16:44 | srcmaster | New Issue | |
| 2008-06-05 16:44 | srcmaster | File Added: m_cycle.patch | |
| 2015-08-08 16:30 | syzop | Note Added: 0018609 | |
| 2015-08-08 16:30 | syzop | Status | new => closed |
| 2015-08-08 16:30 | syzop | Assigned To | => syzop |
| 2015-08-08 16:30 | syzop | Resolution | open => no change required |
| 2017-01-06 15:48 | syzop | Category | module => module api |