View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0003718 | unreal | ircd | public | 2008-08-11 07:49 | 2015-07-13 22:40 |
| Reporter | rickb06 | Assigned To | syzop | ||
| Priority | normal | Severity | feature | Reproducibility | N/A |
| Status | closed | Resolution | no change required | ||
| Product Version | 3.2.7-RC2 | ||||
| Summary | 0003718: Smart solution for Failover or Redundancy links | ||||
| Description | I don't know if you were planning on including better support for redundancy links in the possible 3.3 release.. Something would give a host the option of having a number of fail over links, in the event of a netsplit.. Create some sort of new link type, or just a way for unreal to detect another server has went down and compensate by linking the networking differently (more stable) than without any changes. If that makes any sense.. Thanks. | ||||
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this has been discussed multiple times, and i will refrence those posts ASAP, but I'm at work. Sorry. |
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Since 3.2.10 (or was it 3.2.9?) we support very quick relinking, within seconds. You can use just that. We won't implement other magic styles of linking. |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2008-08-11 07:49 | rickb06 | New Issue | |
| 2008-08-26 23:35 | Bricker | Note Added: 0015379 | |
| 2015-07-13 22:40 | syzop | Note Added: 0018497 | |
| 2015-07-13 22:40 | syzop | Status | new => closed |
| 2015-07-13 22:40 | syzop | Assigned To | => syzop |
| 2015-07-13 22:40 | syzop | Resolution | open => no change required |