View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0003800 | unreal | documentation | public | 2009-01-19 07:20 | 2009-01-24 10:51 |
Reporter | james2vegas | Assigned To | syzop | ||
Priority | normal | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | ||
OS | all | OS Version | all | ||
Product Version | 3.2.8 | ||||
Fixed in Version | 3.2.8 | ||||
Summary | 0003800: incorrect description of wildcard matching | ||||
Description | according to doc/unreal32docs.html and http://www.unrealircd.com/files/docs/unreal32docs.html#regexrep wildcard '?' matches '... the expression, "a?c" matches an "a" followed by any character (or no character), followed by a "c."'. This is incorrect, glob(3), fnmatch(3), bourne derived shells, and the single unix specification @ http://www.opengroup.org/onlinepubs/009695399/utilities/xcu_chap02.html#tag_02_13_01 agree that '?' matches a single character, not 0 or 1 characters. In terms of shell wildcards, what you are looking for is ?(?), a specific case of ?(pattern|...|pattern), but this is only available to the shell and not in glob. | ||||
Steps To Reproduce | $ mkdir -p test/a{b,c,d,e,}f $ ls test/ abf acf adf aef af $ ls -d test/a?f test/abf test/acf test/adf test/aef $ ls -d test/a?(?)f test/abf test/acf test/adf test/aef test/af | ||||
Tags | No tags attached. | ||||
3rd party modules | |||||
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That section is about regular expressions, not about glob-style matching. |
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sure, but the referenced sentence is talking about wildcard '?', unless you're saying that regex '?' means any character or no character, when it means 0 or 1 of the previous character. the example is 'a?c' as a wildcard: 'matches an "a" followed by any character (or no character), followed by a "c."', which is not regex behaviour but an (incorrect) description of wildcard behaviour, which should be, 'matches an "a", followed by any single character, followed by a "c".' |
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Sorry, now reading the exact part you meant, I can see what you mean. Wildcard ? is indeed not 0 or more but exactly 1 character. |
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Fixed in .741: - Updated regex documentation in unreal32docs, it had some incorrect statements regarding wildcards. Reported by james2vegas (0003800). http://cvs.unrealircd.com/cgi/viewcvs.cgi/unreal/doc/Attic/unreal32docs.html.diff?r1=1.1.2.144.2.126&r2=1.1.2.144.2.127&search=None&hideattic=1&only_with_tag=unreal3_2_fixes |
Date Modified | Username | Field | Change |
---|---|---|---|
2009-01-19 07:20 | james2vegas | New Issue | |
2009-01-19 09:31 | syzop | Note Added: 0015692 | |
2009-01-19 09:45 | james2vegas | Note Added: 0015695 | |
2009-01-19 09:53 | syzop | Note Added: 0015698 | |
2009-01-19 10:09 | syzop | Note Added: 0015701 | |
2009-01-24 10:51 | syzop | QA | => Not touched yet by developer |
2009-01-24 10:51 | syzop | U4: Need for upstream patch | => No need for upstream InspIRCd patch |
2009-01-24 10:51 | syzop | Status | new => resolved |
2009-01-24 10:51 | syzop | Fixed in Version | => 3.2.8 |
2009-01-24 10:51 | syzop | Resolution | open => fixed |
2009-01-24 10:51 | syzop | Assigned To | => syzop |