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IDProjectCategoryView StatusLast Update
0004163unrealircdpublic2013-01-20 15:47
ReporterCronusAssigned Tonenolod 
PrioritynormalSeverityfeatureReproducibilityN/A
Status resolvedResolutionfixed 
Product Version3.4-alpha1 
Target VersionFixed in Version3.4-alpha1 
Summary0004163: New way of loading modules
DescriptionI like the idea of being able to load whatever modules you want and only those. but using the *.so method would load all modules and i may have third party modules i do not want to load. It seems silly to remove the module when i may use it later. Perhaps add all of them to the config or something. The current way just doesnt work
TagsNo tags attached.
3rd party modules

Activities

nenolod

2013-01-20 15:47

reporter   ~0017383

http://hg.unrealircd.org/hg/unreal/rev/f07e2f42a977

We still need to choose MODPATH at compile time and make the load relative to MODPATH, but the rest is the same.

Issue History

Date Modified Username Field Change
2013-01-17 05:29 Cronus New Issue
2013-01-20 15:47 nenolod Note Added: 0017383
2013-01-20 15:47 nenolod Status new => resolved
2013-01-20 15:47 nenolod Fixed in Version => 3.4-alpha1
2013-01-20 15:47 nenolod Resolution open => fixed
2013-01-20 15:47 nenolod Assigned To => nenolod