View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004163 | unreal | ircd | public | 2013-01-17 05:29 | 2013-01-20 15:47 |
Reporter | Cronus | Assigned To | |||
Priority | normal | Severity | feature | Reproducibility | N/A |
Status | resolved | Resolution | fixed | ||
Product Version | 3.4-alpha1 | ||||
Fixed in Version | 3.4-alpha1 | ||||
Summary | 0004163: New way of loading modules | ||||
Description | I like the idea of being able to load whatever modules you want and only those. but using the *.so method would load all modules and i may have third party modules i do not want to load. It seems silly to remove the module when i may use it later. Perhaps add all of them to the config or something. The current way just doesnt work | ||||
Tags | No tags attached. | ||||
3rd party modules | |||||
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http://hg.unrealircd.org/hg/unreal/rev/f07e2f42a977 We still need to choose MODPATH at compile time and make the load relative to MODPATH, but the rest is the same. |
Date Modified | Username | Field | Change |
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2013-01-17 05:29 | Cronus | New Issue | |
2013-01-20 15:47 |
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Note Added: 0017383 | |
2013-01-20 15:47 |
|
Status | new => resolved |
2013-01-20 15:47 |
|
Fixed in Version | => 3.4-alpha1 |
2013-01-20 15:47 |
|
Resolution | open => fixed |
2013-01-20 15:47 |
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Assigned To | => nenolod |